
GUILDWAR
Guild War is a competitive PvP event in MU ASIA, where guilds battle in organized team-based combat. Participants must rely on teamwork, coordination, and class synergy to defeat their opponents and earn points throughout the match.
The first team to reach the maximum score of 20 points is declared the winner and becomes the Guildwar winner.
EVENT INFORMATION
| Category | Details |
|---|
| Event | Guild War |
| Event Type | Guild vs. Guild (PvP) |
| Frequency | Depends on the server roadmap. |
| Victory Condition | The first team to reach 20 points wins the match. |
MATCH FORMAT
| Category | Details |
|---|
| Match Type | Organized Guild vs. Guild battle |
| Team Objective | Eliminate opposing team members to earn points. |
| Maximum Score | 20 Points |
| Winner | The first team to reach 20 points is declared the winner. |
| Gameplay Focus | Teamwork, communication, strategy, and class coordination. |
MONTHLY REWARDS
| Category | Rewards |
|---|
| Champion Title | Guild War Champion |
| Cash Prize | Guaranteed Cash Prize |
| Recognition | Official Champion recognition within the MU ASIA community |
IMPORTANT NOTES
| Topic | Details |
|---|
| Scoring System | Teams earn points by defeating opposing players (1pt - Guild member | 2pts - Guild Master) |
| Match Winner | The first team to accumulate 20 points wins the match. |
| Teamwork | Victory depends on teamwork, communication, and proper class coordination. |
| Fair Play | All participants must follow the server rules throughout the event. |
| Champion | Only one guild is crowned the Guildwar Champion. |
| Rewards | Cash prizes are awarded to the champion. |
| Event Changes | Guildwar schedules, formats, and rewards may be adjusted by the management without prior notice. |