
PVP DAMAGE SYSTEM
Season 7 introduces a more advanced and competitive PvP system compared to Season 6. With the addition of Extended Master Skills, every class gains access to new offensive and defensive abilities, resulting in faster-paced combat and greater strategic depth.
One of the major additions is the Restore All SD mechanic, which allows players to fully recover their Shield (SD) under specific conditions through certain Master Skills. Combined with the Pentagram and Errtel systems, battles become more dynamic, rewarding players who master their character builds, skill timing, and resource management.
Combat has also evolved beyond the use of standard Healing Potions. Players are expected to utilize advanced consumables such as:
- Elite Healing Potions
- Elite SD Potions
- Complex Potions
These systems work together to create a balanced PvP environment where success depends not only on damage output, but also on survivability, timing, and overall combat strategy.
PVP DAMAGE SETTINGS
| Combat Mode | True Damage |
|---|---|
| Normal PK | 100% |
| Duel Arena | 100% |
| PvP Events | 40% |
| Castle Siege | 40% |
Note: PvP Event and Castle Siege damage is reduced to 40% True Damage to encourage longer engagements, strategic teamwork, and balanced large-scale battles while preserving each class's unique role in combat.
Loading...